Cipher's Quest by Tim Kaiver

(Ciphercraft Book 1)

In a universe at war, a game system chooses a bounty hunter and two telepaths to bring it back into the fray and empower all, if they complete its first quest.

Cipher's quest

When the system that time forgot suddenly shows back up...

The Cipher ran the universe with its game-like rules, and it has chosen Cullen, an exiled bounty hunter, to be the method of its return.

He's given a quest to free a telepathic mother and son from wrongful imprisonment. If he can break his targets out of prison, they'll have to level up, learn new skills, and hunt down the prophecy's clues. All while facing down berserkers and EMP-hurling tigers, in a jungle that offers no succor.

The promised reward is that the Cipher will grant access and the associated power to all of his embattled people, turning the tide in the galactic war that's ravaging the cosmos.

Cipher's Quest is a LitRPG Science-Fantasy mashup that answers the question, "What if we took Stargate and added Final Fantasy and Age of Empires?"

Genre: FICTION / Science Fiction / Adventure

Secondary Genre: FICTION / Fantasy / Contemporary

Language: English

Keywords: litrpg, science fiction, fantasy, gamelit, realrpg, science-fantasy, worldbuilding, alien invasion, townbuilding, dungeon, dragon, telepaths

Word Count: 101,280

Sales info:

The release in July hit as high as 3,000 in the Amazon store. Right now it is over 100,000, but I haven't used ads until now, and I'm about to launch both a loss leader novelette set in this world, and book two. Both of those will drive more sales. An audiobook will be produced next month by Podium. I am part of LitRPG Guildmasters, which is a collective driving additional sales as a team of authors build a community for litrpg readers.


Sample text:

Prologue

Our people will know darkness.

Ten thousand dawns will pass before the light returns,

And in it the path and power of the Cipher.

The ultras will be their sign.

But in their quest, the Osuna empire will follow.

 

*Task to write the prophecies of Cusaugh – Complete.*

+10,000 XP.

You gained a level! Now Level 50 Prophet of Shephka.

 

Cusaugh sighed. Gaining the max level for his class and the CP he needed to add to his Vitality did not produce the joy that level-ups and character attribute points normally gave him. This only meant that the next step in his quest would be traveling to the Seer's portal and leaving this world to deliver his prophecy elsewhere. He would have to trust Shephka that, however long ten thousand dawns would be, the ultras would find it and restore the power of the Cipher to his people. His hand trembled as he held the drying quill over the candle-lit parchment. If there was anything he could have done to change the words before him, he would have. His heart raced with the fear of losing control, and the thousands of lives that would be lost even tonight.

The Osuna empire will follow…. The same race of darkness-born monsters that had forced Shephka to transport them to this planet only three generations ago would apparently find them again. Why? Cusaugh shook his head. "Thousands" would not come close to counting the lives that would be lost between now and then. How does that bring you glory, Shephka? He prayed that the Cipher's power would be enough to save his people from extermination.

Horse hoofs trampled the ground outside his tent. Cusaugh's adrenaline spiked. 

 

 


Book translation status:

The book is available for translation into any language except those listed below:

LanguageStatus
Portuguese
Already translated. Translated by Lara Ribeiro Gianini
Spanish
Already translated. Translated by Ailyn Sangronis

Would you like to translate this book? Make an offer to the Rights Holder!



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